The new Thief game will be out next week (2/25). How do I feel about that? I’m still not completely sure, but I will admit that against all better judgement I have started to feel hope. Hope that they have not simply made an actionized, pumped-up version of the Thief games, perhaps overly drawing on some of Dishonered’s gameplay. While that worked fantastically for Dishonored, a game I will readily admit to loving, it isn’t exactly what I want for Thief.
Let me explain some of my feelings here. Thief was one of my very first PC games. It was one of the first games that really showed me what a computer could be capable of, compared with what consoles of the time were putting out. It gave me an open-ended world, full of possibilities, with fantastic AI and a dark, brooding atmosphere. And it started what would become a lifelong love of stealth games in general.
So yes, when this was first announced, I was nervous. As time went on and more was released about the game, that feeling only grew. They were replacing the voice actor who played Garrett (arguably one of the finest performances I’ve heard in any game). They inserted a new focus mode, which highlights items in environment (something I will always maintain removes the player from the narrative and reminds me I’m playing a game). Everything I saw and heard made it sound like the gameplay and difficulty was going to be simplified and made into more of a stealth-action type, again almost like what Dishonored was going for. And not a “Taffer” could be heard in any of the trailers.
But then came news that there would be numerous options to ramp up the difficulty. This honestly was what I was waiting for. I don’t mind if there is a bit more of an action element possible, as long as there is the ability to ramp up that difficulty and more or less force a stealth approach to each situation. Garrett has always been little more than minimally competent at combat, stealth was the game and it punished you accordingly for breaking that concept, and there should be the option to play the game as such. With the last few trailers on top of the difficulty options, I can happily say I am cautiously optimistic, even excited, to give this new Thief a go. I’m not sure I will ever be able to accept the new voice actor, but if that is the greatest flaw present I will consider it a resounding success.
Check out the launch trailer for Thief here!